DMPL Studios / Work / Tumb Planet
Tumb Planet
A hand-drawn sketch carried all the way to an immersive VR artwork, through paint, 3ds Max and Unreal Engine.

- Discipline
- VR artwork
- Pipeline
- Paper, paint, 3ds Max, Unreal
- Output
- Immersive VR
- Studio
- DMPL Studios
About the project
Tumb Planet began on paper. A hand-drawn sketch caught the first idea, then paint gave it depth, colour and texture while it was still a physical object.
The painting was digitised and taken into 3ds Max, where it became a detailed 3D model with its own textures and lighting, then moved into Unreal Engine to become a space you can stand inside.
The route matters as much as the destination: the final VR piece still carries the hand of the original drawing, because nothing in the chain threw that away.