DMPL Studios  /  Work  /  Tumb Planet

Tumb Planet

A hand-drawn sketch carried all the way to an immersive VR artwork, through paint, 3ds Max and Unreal Engine.

Sketch to VR3ds MaxUnreal Engine
Tumb Planet still
Discipline
VR artwork
Pipeline
Paper, paint, 3ds Max, Unreal
Output
Immersive VR
Studio
DMPL Studios

About the project

Tumb Planet began on paper. A hand-drawn sketch caught the first idea, then paint gave it depth, colour and texture while it was still a physical object.

The painting was digitised and taken into 3ds Max, where it became a detailed 3D model with its own textures and lighting, then moved into Unreal Engine to become a space you can stand inside.

The route matters as much as the destination: the final VR piece still carries the hand of the original drawing, because nothing in the chain threw that away.

Have a project that needs building.