DMPL Studios  /  Work  /  Echoes of Eternity

Echoes of Eternity

Real-world Mediterranean terrain rebuilt from geospatial data with Cesium, proposed for the Malta Biennale.

Cesium geospatial3D data processing & tilingProposed for Malta Biennale
Echoes of Eternity
Discipline
Geospatial, interactive
Built with
Cesium, Python, Arduino
Full title
Quest for the Mystic Olive Grove
Studio
DMPL Studios

About the project

Echoes of Eternity builds a real place rather than an invented one. Mediterranean terrain is pulled in as geospatial data, processed and tiled with Cesium, then made walkable.

The quest frame, the search for a mystic olive grove, gives a reason to move through a landscape that is otherwise simply accurate. The myth and the survey data occupy the same ground.

The work was put forward as a proposal for the Malta Biennale.

Echoes of Eternity still
Echoes of Eternity still
Echoes of Eternity still

Have a project that needs building.